Friday, June 13, 2008

2008 48 Hour film project

So, another year, another 48 hour film competition. Once again, working with the best crew I can imagine was a blast, and we have a fun film to boot.



I used 3ds Max, and AE for the effects shots.

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Tuesday, July 31, 2007

Nick of Time

alright, Here is our entry to this years entry to the 48Hour film competition. I'm pleased to say that we were nominated in several categories, including Best Director, Best use of prop, Best sound design, and best VFX and Best GFX. We also made it into the top 10 of the audience choice.

of course, i'm especially giddy about the best VFX and best GFX nominations :)



My plan is to work up full tutorials on how the VFX were done using Particle Flow in Max, and lots and lots of After effects. stay tuned!

congratulations to everyone at Rogue Wave Productions! We made a great team! Now just imagine what we can do next without the insane time restraint.

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